hello people. what attributes should have a set of armor? i have seen in the action house that sold pieces of armor with defense holly (dark), wind(earth) and water(fire), what do you think uds.? how each piece should have these 3 attributes mentioned?. tk for your answer
there are 6 elements in lineage, which are decomposed into 3 "pairs" of elements (meaning you can only have one of those 2 elements on your armor) : wind - earth holy - dark fire - water an armor parts can have 3 elemental resists, and cannot have opposite elements on it (meaning you can have wind/holy/fire on your helmet, but not wind/earth/fire). i'd advice you to take a mix of elemental resist (for example 3 parts with wind resist, 2 with earth resist), to mitigate all incoming dmg. kind of resist you may have on your set (it's an example only, not the best set-up or w/e) : helmet : fire/earth/holy upper armor : water/wind/dark lower armor : fire/earth/dark gloves : fire/wind/holy boots : water/wind/dark n.b: if you're asking this question, you must be kinda new on the game. so here is a small advice/information on elemental resist. you can have up to +60 in a resist thanks to elemental stones. you can increase those resists up to +120 thanks to elemental crystal, but those are freaking expensive. my tip : if you're in twilight/immortal, only make those parts +60 (you can have free +60stones if you have some mentee marks), and save your money for your 95lvl (seraph + elements)