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Lineage II Crash Report

Discussion in 'Technical Issues (Archive)' started by default, Dec 3, 2011.

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  1. default

    default User

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    2011.12.3 14:35:17
    os : windows xp x64 5.2 (build: 3790)
    cpu : genuineintel intel(r) core(tm)2 quad cpu q8300 @ 2.50ghz @ 2496 mhz 4094mb ram
    video : ati radeon hd 4300/4500 series (7218)
    poscode : ts9(415) 0:0:0 4/0 [967]

    assertion failed: succeeded( hr ) [file:.\xml\xmldocument.cpp] [line: 155]

    history: xmldocument::init <- xmldocument::xmldocument <- xmlmanager::loaddocument <- xmlmanager::loadschema <- nwndutil::getcomplextypefromschema <- ncpropertycontroller::setproperty <- upropertycontrollerhandle::execsetproperty <- uobject::processevent <- (sceneeditordrawerwnd transient.sceneeditordrawerwnd, function interface.sceneeditordrawerwnd.onload) <- ncframewnd::eek:nxmlload <- xmldatamanager::dispatchloadmsginwindowmap <- xmldatamanager::createwindowsoncondition <- wndarray:1231920, windowmap:489472964 <- xmluimanager::createwindowbyuiscript <- xmluimanager::executeuievent <- id:1710, param: <- executeuievent <- uuieventmanager::execexecuteevent <- uobject::processevent <- (dialogbox transient.dialogbox, function interface.dialogbox.onclickbutton) <- ncbutton::eek:nclickbutton <- ncbutton::eek:nlbuttonup <- ncvirtualwndmain::passtofocusedwindow <- ncvirtualwndmain::dispatchwndmodalmsg <- ncvirtualwndmain::dispatchwndmsg <- nconsolewnd::dispatchwndmsg <- nconsolewnd::masterconsoleeventprocess <- uengine::inputevent <- uwindowsviewport::causeinputevent <- uwindowsviewport::updateinput <- uviewport::readinput <- aplayercontroller::tick <- alineageplayercontroller::tick <- tickallactors <- ulevel::tick <- (netmode=0) <- umasterlevel::tick <- ticklevel <- ugameengine::tick <- updateworld <- mainloop

    when i go to create a new character gives me this error, how can i fix this?
     
  2. DeepBlue

    DeepBlue User

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    thread moved to appropriate section.
     
  3. Gatses

    Gatses Honorary User

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  4. Eska

    Eska User

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    good day,

    you can see actual solutions and issues' statuses here.
    additional instructions could be found here.
    if you can't find a solution for your issue you always can ask for moving the thread back into the main branch.

    best regards,
     
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