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Schuttgart siege 12.07.15

Discussion in 'Archive 2.0' started by vvvlm, Jul 13, 2015.

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  1. iKobu

    iKobu User

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    As far i know critical damage from rings now its working on archer skill, or at least its what i saw on some test, anyway maybe i was wrong in that but i really doubt an archer with trasken+tauti will deal same damage as one with eternal rings. As i said its what i saw in test's maybe test's were wrong or i missunderstand them. Ty for info
     
  2. Stavr0s

    Stavr0s User

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    Now crt dmg from epic rings like octav war and aq soul works on yulls skills ??:/
     
  3. Seivlas

    Seivlas User

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    Well, did a test myself at the beginning of I/O cause I was surprised by the crit damage skills now deal, and from what I saw crit rings still don't affect crit skill damage, and Counter Critical doesn't affect crit skill damage either (tbh it'd make yul deal like *3 damage compared to what they currently deal. That'd be a "little" too op)
     
  4. Takanodan

    Takanodan User

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    Well, only ring that adds damage for yul skills is tauti ring, and on the video you can see he has it..

    About additional hit, from what I tested, works on skills.. Didn't test that much, so not yet 100% about it, but from the damage difference, it does..

    So besides bless valakas and brooches (no idea which one isn't lv 5 yet), all the big items to do damage he has (tauti, pvp weap++, coc belt, abundance, hero skill, br agathion.. and the 30-day jon for the +100 element, maybe his element was around 650 (possibly holy)).. Dunno the point in discussing crit rings..

    About the vid, nice to see the lvl 101 and gear was put to use..

    Gf, lf next siege... should be interesting..
     
  5. Slaiter

    Slaiter Banned

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  6. Yunalesca

    Yunalesca User

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    But where is it implied crit dmg was increased? And shouldnt have tyrrs notice this?
     
  7. Takanodan

    Takanodan User

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  8. UniqueName

    UniqueName User

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    I'll repeat myself here: After IO, yuls are now good DD's in PvP again, but their damage increase is not even close to what people make it out to be, as long as both sides (yul and opposing) has equal/similar gears.

    If you do not believe me, please watch PvP and siege videos from Korea and NA. While our server suffers from people being very under geared and a yul with full end-game items vs people in seraph will look OP, that doesn't mean NCSoft made anything wrong this update in regards to buffing yuls.
     
  9. yLogy

    yLogy User

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    Yul got damage for sure and they became usefull damage dealers. Actually at the moment all 3 true damage dealers are plus minus similar and all of them can make good damage ( with proper equipment ).
    Im considering wynns and tyrrs like hybrids between damage and crowd control.

    Ofcourse 101 skill from archer is op, but also double casting from mage is op. And u can still counter for example even with knight harmony... So i like that update and changes, they bring to game more variants and pvp is a bit more "unreadable"

    But 1 game principe is very big plus for archers and its fact, healer is more vulnerable to p.dmg than m.dmg.
     
    Last edited: Jul 15, 2015
  10. Yunalesca

    Yunalesca User

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    my cp archer 1 shot my other DDs with beter gear than him. He was doing 5-10k dmg to them and it went to 30-60k after update. Whats behind this dmg increase? Nuker with pvp retri is not 1shoting him tho and this archer has specter bow +9. normal seraph set/average jewels.
     
  11. SnoWyz

    SnoWyz User

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    Probably more crit chance
    More skill power
    More ignored p def
    Etc
     
  12. UniqueName

    UniqueName User

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    I do not know what your other DD's are wearing, what are the buffs in question and so on in regards to your situation.

    The thing is, the nuker, as a class in almost all RPGs (L2 not excluded) becomes better the better gear and buffs he/she has in comparison to other classes, this applies to both damage and their ability to take damage.

    While yuls DPS increased because of buff to skill power, crit and new skills/lvl system, what I and Logy said stands true regarding end-game. In lower levels or rather regarding people who aren't geared up, the situation differs and can easily end up in examples like the one you gave.

    Interesting thing I would like to mention: Logy said that yuls now have a plus because healers wear robe, while that is absolutely correct, in Korea they already introduced new shirts - for p.def and for m.def increase and crit dmg reduction as well as debuff reflection depending on the enchant level, which in a way removes this plus of theirs (regarding Korean meta at least) and makes making a correct CP/team even more important, though new jewels makes yuls constant good DPS (without need of debuffs) continue to be a factor to keep in mind.
     
  13. Thunderlane

    Thunderlane User

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    Damage penalty on PC was removed some time ago.
     
  14. Seivlas

    Seivlas User

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    Ok, thanks, I didn't read it has been deleted. (by the way, at 101, every single offensive skill earn a +5% pskill power)

    I don't know about tyrrs, I'm only a poor yul :Cry: but you're kinda right, I read that nowhere too, but after the update I was like "I hit for 9k then 25k, what the heck happened", so I made some tests to see if crit rings were involved, if counter crit now worked and so on. And eventually I only found that skills now have an increased crit dmg (what I didn't test is the STR impact (the **** that is supposed to increase crit dmg)).

    And by the way I totally agree. Yul became really good DDs, but not "OP" (keep the gear in mind when watching fraps). Daggers have really High single tgt dps, Feohs have snare, and medium sized AoE (which is compensated by the snare - except on purged ennemies), and yuls have really big AoE (even if you need to be in the same height as your opponents to fully land a multiple arrow...) at the price to little to none CC
     
  15. Thunderlane

    Thunderlane User

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    You didn't say skill level you said level.
     
  16. vvvlm

    vvvlm User

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    Sorry but the way I see it yul are definitly OP, or at the very least the best "pure" DD out there. I hit for the same dmg as daggers with similar gear while having better aoe than feoh. The only downside are the fact that I don't tank as much as a dagger does and have 0 utility compared to feoh.

    They also became the best "gear checker" class you can ever dream of, forcing everyone who doesnt have proper gear to just disapear in 1 aoe.
     
    Last edited: Jul 16, 2015
  17. SeeingRed

    SeeingRed User

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    ya dat dmg you made on my pt at Atelia ... :D hopefully smth will change after 101 and when ill have better set.
     
  18. Seivlas

    Seivlas User

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    Sorry to be too subtle... :

    -YEAH, thank you for explaining me that the level advantage in term of damage was removed, I didn't read it was deleted, so now I know.
    -BY THE WAY (meaning an other point, different from the previous one, so no link), skills win a 5% power bonus at 101.
     
  19. vvvlm

    vvvlm User

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    iirc you had atelia buff
     
  20. SeeingRed

    SeeingRed User

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    at 1st round - yes but in 2nd no.
     
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