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crt error DV

Discussion in 'Technical Issues (Archive)' started by Masmix, Mar 12, 2012.

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  1. Masmix

    Masmix User

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    each time when i enters dv or get summoned there, i got crt error, i cant even login to game, cause i went by foot into crt error zone :( this is the crt error message.

    2012.3.12 15:13:15
    os : windows7(32) 6.1 (build: 7600)
    cpu : genuineintel intel(r) core(tm) i5 cpu m 480 @ 2.67ghz @ 2660 mhz 2986mb ram
    video : ati mobility radeon hd 5470 (1036)
    poscode : ls9(415) 0:0:0 4/1 [962]

    insufficient memory.
    please check the virtual memory option and avilable hard drive space.
    you can check them by going to : control panel->system->advanced->performance->settings->advanced->virtual memory.

    history: fmallocwindows::malloc[1] <- 00000000 -264 farray mem=1281201782, aligned=1287680000 vidresource=25863022[1] <- fmallocwindows::realloc[1] <- 00000000 -264 farray[1] <- farray::realloc[1] <- -33*8[1] <- tarray<<[1] <- tarray<<[1] <- ustaticmesh::serialize[1] <- loadobject[1] <- (staticmesh giran_hardin_s.hardin_bar 34062==34062/3178280 1145 150536)[1] <- ulinkerload::preload[1] <- preloadobjects[1] <- ugameengine::loadmapthread::actorloading[1] <- ugameengine::loadmapthread[1] <- runloadmap[1] <- __thread[1] <- messagepump <- mainloop
     
  2. zzZzz

    zzZzz User

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    the critical say that your virtual memory is insufficient. you can check them by going to : control panel->system->advanced->performance->settings->advanced->virtual memory. follow this steps and try to give more memory.
    also, u can reinstall the game, maybe a texture or something can collapse your memory.
     
  3. Masmix

    Masmix User

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    is there any other way to solve problem with textures without reinstalling whole game? : 00
     
  4. zzZzz

    zzZzz User

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    sorry but no... first, try to improve your virtual memory.
     
  5. Masmix

    Masmix User

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    increasing virtual memory, does not work :((
     
  6. Masmix

    Masmix User

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    can't i just delete bad textures and click fix game?:0
     
  7. zzZzz

    zzZzz User

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    the problem is that i cant know what texture/s are wrong... with bad connection, u reinstall the game in 1 day.
     
  8. Masmix

    Masmix User

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    i already fixed the game without reinstalling ... 1 day is too much to wait
     
  9. zzZzz

    zzZzz User

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    and u repair it?
     
  10. Radix

    Radix User

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    his giran_hardin_s.usx from staticmeshes folder (3mb) was damaged... nothing more serious.

    zzzzz, it's not a virtualmemory issue, because of:
    history: fmallocwindows::malloc[1] <- 00000000 -264 farray mem=1281201782
    negative alloc size =) so it's only damaged game-file
     
  11. zzZzz

    zzZzz User

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    when critical show insufficient memory u can think it that the problem is the memory... logic :)
     
  12. Radix

    Radix User

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    ofc no, because bug-reporting software contains some portion of .... :d can you to allocate neg. size of mem? mm? ;)
    more complex crit-text analysis is always required:

    Code:
    ustaticmesh::serialize[1] <- loadobject[1] <- ([color="#ff0000"]staticmesh giran_hardin_s[/color].hardin_bar 34062==34062/3178280 1145 150536
    
     
  13. zzZzz

    zzZzz User

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    oks thx for the lesson i'm not expert in criticals or frost issues :)
     
  14. Radix

    Radix User

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    i'm so boring so it's similar to lesson? ))
     
  15. Kall

    Kall User

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    you can see actual solutions and issues' statuses here.
    additional instructions could be found here.
    here you can download client-check application.
    if you can't find a solution for your issue you always can ask for moving the thread back into the main branch.

    best regards
     
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