hello guys after years i came back to play this game since 1-2 weeks. never had experience before at official servers but im really disappointed about events. old days there were always events like now this legendary card stuff. i really miss it. please make something like collecting glittering medals or something christmas event. now only stronk who donate you a lot but players who dont pay get nothing
hello ! my question is, will you ever improve the daily quests where you can collect max 900 items ? the items are very rare and to make to 900, it takes a lot of time. will you change it so 1 mob = 1 item ? it would be much better and faster for new players to level up also i noticed that some weapons for steel door coins are missing here on innova like for example the daggers b and a grade, i'm talking about when you exchange the items for another grade. thanks !
dear lineage 2 developers,why remove mentor buff 200%xp if u need more new players??? the games just start at 85-90 now. so put mentor buff 200%xp ( bonus) like some months ago, its really hard start with only 50%xp. for now it this.
with the new quest chain and the 50% buff its faster then it was before... if you exp with raidbosses you can make a character from 1-85 in few days
hello : 1 always caught my curiosity because damn settings in options / audio game has a language option and the only surprise is that you can choose the english ... would be good if you expect to sell your software broaden the number of customers that arrive and think that as a consumer i would like to see my game in spanish in this case ... and because if the game translated into russian and polish , not the spanish . 2nd to get a bot report button if it does not have any use for more because you report a bot nothing will happen and you have to wait 20 min to denounce other wtf! 3 ⺠i spend a lot of money buying a gun / ron 's dualt blunt / to find out after the time he had spent in playing and acquiring this weapon were in bathrooms because it did not work ! this is an official or a private l2j server mounted by some kid! god ... 4th seems shoddy ! ! take out new versions with errors ! or hire good programmers and testers or not to remove faulty versions .... care for your product or end up being trampled by the competition ... 5th if they worked in a bank and take out versions to manage your money with the errors i always get it would be on the street the other day ... and sorry for the indian english that they methylene google translator
hello!i know that my question/proposal might not be able to come to reality from innova team(and for sure will annoy many players that benefit so far) cause koreans must change it but i would like to ask if you could say to koreans to remove the 3rd class skills that ppl kept after awakening and benefit from those by overenchanting them on next updates.its kinda unfair for ppl who learned all 4rth class skills and for ppl who will start on our srv.i know many old players will argue for this to not happen but your job to this topic is to check what we ask and since you cant make it happen you can at least say it to koreans and provide us an answer.ty very much.
totally agreed with this, all ******s makeing rerolls on chars and keep op 2'nd or 3'rd skills, enchant them and so, archers with perma 1500 atk spd, tanks with perma reflect, feoh with 35 % perma m atk, and so on. you should get your value by how good u are not by using skills that others dont have, even if they are same class as u.
as i know in korea all old skills got removed. without any compensation. in some export version ( i think taiwanese ,not sure,) they got deleted with some compensation. in our version old skills will be kept. i hate it also but....................
i agree that there should always be an option for a new player to reach the high end players with enough effort, there should not be any skills locked out (i'm talking about locking of skill enchantments here, cause if someone really wants the 2nd/3rd class skills he can always reroll). i also think that the 2nd/3rd class skills bring some more depth into character planning and development, which is good, but some are a bit too good and should be toned down to be equivalent to the awakened versions. if ncsoft ever removes the 2nd/3rd class skills, i hope there will be an equivalent compensation. this is not god, those skills were in the game already for a long time and enchanting costs tons of adena. some people have earned them with their hard work, not everyone is a cheater.
question: when can the players expect a resolution to the well known epeisodion/valiance problem of "usb mouse polling rate affecting game performance in certain unknown circumstances"? this is urgent, like asap urgent.
question: will there be a fix to the lag occured on buffs and debuffs? there is a critical flaw on the timing on the buff/debuff system, in which buffs are many times not working on the 1st or 2nd seconds after they've been used, such as players getting damage under celestial, debuffs under immunity.this is random and doesn't happen always. on a pvp fast-paced driven game this is of the utmost importance to have fixed. it has been this way for more than an year now and it needs an urgent fix. some discussion and proof: https://4gameforum.com/showthread.php?t=20413
subclass vs multiple characters i read on the "sum up of the situation" topic that onyx read everything and they can gather community opinion and make suggestion for korea. i'd like to propose a discussion regarding what happened to the game with this amount of instances. truth is, people are creating characters 85 to participate in zaken/freya everyday, summing up more than 10~20 characters per person. some of them go forward and make extra characters for istina/octavis (frintezza is not something for the poor souls). so why not unlimited or unrestricted class-based subclass? ---------------------------------------------------------------------------------------- option 1: duplicated class as far as i know, elf can't add dark elf subclass because of lore, so let's not mess with everything. allow duplication of a same class. i'll have 1 elemental summoner lv. 85 as sub and another sub as elemental summoner lv. 90. ---------------------------------------------------------------------------------------- option 2: allow one of each class the game is currently on 35 classes (if i remember correctly) and with 1 new race on the way. if we can have 1 of each (35~40 classes?) in one character, the need to create a new character would be reduced greatly. (make up something on lore about the wisdom of the giants and how the world has become only 1 to the purpose of establishing peace [we are one - world cup tribute ^^]). ---------------------------------------------------------------------------------------- personally, i like option 2 better because new version is already called "epic tales of aden", which gives the sense that the war against shilen is reaching an end or so. besides, you allow the person to experience everything there is in lineage 2 and not be obligated to start all over because he/she is not satisfied with the chosen class. not to mention that i can have 1 class for each event that the game offers.
chaos essence dualclass<mainclass (change) put dualclass on main-mainclass on dualclass that is my only question
hi i want ask if its possible to make some items to l2store like "chaos essence but it work like 4th class skill is cancel and u can learn for example arcana power for foechs or pow for heals? if it not u shold block all this 3rd prof skills for ever that they need leave 4th prof skill or be withoout 1 skill
Hello everyone wanted to talk about these RBs coming out at that time and day every day .. I think these RBs are misplaced with the kind of accurate respawn as knowing only the time he died, you know that the next day when will respawn the same RB .... I saw the only killing them is a clan only to have them all the time and just log kill him almost the same thing the next day and kill again and do not understand why They put this type of schedule to spawn RBs having more than 4000 pjs on the server (that would assume that there are on) and these RBs that are so important just to kill them by the clan seems something is not right.. I remember before the BRs were ertheia if remember were respawn 24h or 12h + 6h random was something that I think and I believe respawn was perfect ... as no one could know when he would RB respawn ... had to put a PC to see if he left and with luck and patience could kill him. It's just an opinion and really wanted to make this post because I do not think it's the only one who thinks this because there are more people playing a lot more before I do and think the same about the respawn they gave to these RBs Sorry for my English is the best I could do.. hopefully can understand thanks
yes it does and no one cares about it (i mean from staff) only ppl who actually need it (isses/healers) impossible thing having imunity have paralyze (cant move on paralyze to cast, cant get it on imunity) +not to mention tank runing with knight and not full buff, so im iss with wiz should cast my imunity much faster than knight does his paralyze
Why don't they react ? Cause it'd mean for them to spend money on a better hardware. And they don't want to spend money, they've holidays in bahamas to pay.
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