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Class balance in "rock paper scissors"

Discussion in 'Archive 2.0' started by Sparagas, Jul 5, 2016.

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  1. Sparagas

    Sparagas User

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    Hello, I was wondering what classes should defeat what in this game (at least theoretically)

    For example I've heard that Iss Enchanter is good against Tyrr Warrior, Othel Rogue , and Feoh Wizard, but bad agains Sigel Knight, Aeore Healer and Wynn Summoner (in other words, defeats offensive characters, but fails at defensive)

    Sigel Knight is good against Othel Rogue but bad against Tyrr Warior (because Knights are tanky, you need a lot of def yourself to be able to be alive until you can kill him)

    Aeore Healers are good against Wynn Summoner, because of the skill Banish


    But this is only what I've heard. Can someone tell us the complete picture?
     
  2. Padj1l

    Padj1l User

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    It depends what you mean , there is no such thing as pure 1vs1 where the strongest wins in openfield as too many things interfere, and in olympiad match often come down to who deals the most damage, without anyone actually dieing.
     
  3. Lirialia

    Lirialia User

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    More gear> less gear.
    Class doesn't matter


    /thread
     
  4. St0ne

    St0ne User

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    So gear matters when it comes to half-kills,nowdays? OO
    Enchanters debuffs landing even with D gr.
    I would go for knowledge> gearing.
     
    Sparagas likes this.
  5. Yunalesca

    Yunalesca User

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    You cant debuff with iss if u die in 1shot from ur oponent before u reach him. First you need to meet his gear range(i said range, doesnt need to be same, but theres a gap to be met 1st) to survive to begin with.

    But what you mean half-kills? doesn't half-kills only apply to CP?
     
  6. Lirialia

    Lirialia User

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    My point exactly.
    What is the point of debuffing when you get 200k arrow between your eyes?

    When you talk about Lineage pvp, you talk about gear.
    And in order for some classes to have a fighting chance against others, they have to outgear them by billions.
     
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