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Experiment 142 Raid Boss Drop Penalty

Discussion in 'Archived experiments' started by Yumi, Jul 15, 2016.

  1. Yumi

    Yumi Innova Group

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    [​IMG]

    Goal: to estimate the number of dropped items from Raid boss, depending on the character’s level

    Attacker: Yul Sagittarius (different levels)
    Target: lvl 93 Garden Patrol Captain

    During this experiment Yul Sagittarius of different levels were attacking lvl 93 Garden Patrol Captain Raid Boss. A sample of killed raid bosses contained 100 units for each level. After each kill, the number of dropped items was written down. The results are stated in the table:


    Lvl 99 Yul Sagittarius

    Lvl 93 Garden Patrol Captain

    Number of dropped items

    100

    0

    6

    1

    17

    2

    28

    3

    22

    4

    17

    5

    6

    6

    1

    7

    3

    8

    0

    9

    0

    10

    0

    Lvl 97 Yul Sagittarius

    Lvl 93 Garden Patrol Captain

    Number of dropped items

    100

    0

    0

    1

    1

    2

    1

    3

    10

    4

    18

    5

    25

    6

    24

    7

    15

    8

    6

    9

    0

    10

    0

    Lvl 95 Yul Sagittarius

    Lvl 93 Garden Patrol Captain

    Number of dropped items

    100

    0

    0

    1

    0

    2

    0

    3

    0

    4

    0

    5

    0

    6

    10

    7

    41

    8

    44

    9

    4

    10

    1

    Lvl 93 Yul Sagittarius

    Lvl 93 Garden Patrol Captain

    Number of dropped items

    100

    0

    0

    1

    0

    2

    0

    3

    0

    4

    0

    5

    0

    6

    9

    7

    30

    8

    54

    9

    0

    10

    0
    It was decided not to write any summary, as it is obvious…
     
    Marius hd likes this.
  2. zauliuz

    zauliuz User

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    sorry but i don't get what those numbers means..
    lvl 93 8 54 wth is this?
     
  3. QuietEcho

    QuietEcho User

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    Same....
     
  4. Epyh0n

    Epyh0n User

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    from 100x boss kill 54 times 8x items dropp at lv 93
     
  5. yLogy

    yLogy User

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    Even Yumi doesnt know what it mean, thats why we have this:

     
    zauliuz likes this.
  6. CDVM

    CDVM User

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    LMAO
     
  7. fiTzu

    fiTzu User

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    i was thinking the same thing :D
     
  8. Petya91

    Petya91 User

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    [​IMG]

    Next: 4lv.Difference then 2lv.Difference and 0lv.Difference.

    (ctrl+c , ctrl+v)

    Gn ppls:Sleep:
     
    Last edited: Jul 15, 2016
  9. >Osiris<

    >Osiris< User

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  10. cmec1

    cmec1 User

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    didnt we know already that lvl deacreases drop chances? more the diff = less the drop?
     
  11. yLogy

    yLogy User

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    check test better... prolly typo... but if u are 93 lvl, from 100 attempts, they dropped some amount of items only 93 times. :D
     
  12. cmec1

    cmec1 User

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    yea yea good one.. but still useless test like always..


    @Yumi
    there is another test exactly like this one just with teza.. so why even bother make 2nd one when ppl exactly know its outcome.. higher the difference between char and boss = less the drop it drops.. % doesnt rly matter(which we need to count ourselves from thin air cause this test doesnt include actual item drops to know how much lvl difference nerfs it)..

    and if not big problem can we get link of post where this useless test was asked for? to know what an idiot can request such a nonsence