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Game crashed

Discussion in 'Technical Issues (Archive)' started by Trotyl, Apr 11, 2017.

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  1. Trotyl

    Trotyl Banned

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    help me . I have Crash report when i try start game ;/


    Version: EP30_Global,NLS,V2110409,64
    BuildDate: Fri Dec 09 08:18:59 2016

    Time: 2017.4.11 18:33:14 [GTick=8,LGTicks=1]
    PosCode: 0:0:0
    ZoneName:
    OS: Windows 8.1(64) 6.3 (Build: 9200), Service Pack 0.0
    CPU: GenuineIntel Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz @ 3303 MHz
    RAM: 4095MB RAM
    CPUInfo: 4,4,4,0
    Memory: 141343KB
    Video: AMD Radeon (TM) R9 200 Series (257), Direct X is ver 4.9, rev 904
    VideoResources: 131 MB
    MAC: F8-D1-11-16-63-92
    LANG: EUROPE
    IME: ???

    Error:
    History: DrawPrimitiveUP <+ RenDev=fd950000 CurrentState=fd95a1c8 <- DrawLoop <- FD3DRenderInterface::DrawPrimitiveUP <- USpriteEmitter::RenderParticles <+ this=Lobby01.SpriteEmitter142 Owner=Lobby01.Emitter85 <- renderParticles <- AEmitter::Render <- FDynamicActor::Render <+ Emitter Lobby01.Emitter85 <- RenderActor <- RenderDeferredActors <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <+ GRenDev = fd950000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

    Exception:
    Code [EXCEPTION_READ_VIOLATION DataAddress:0x000000CC]
    Address [0x539D3A97]
    SegCs [0x0023]

    atiumdag.dll [0x539A0000] Offset [0x00033A97]
     
  2. krege

    krege User

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    Do you have DirectX 9.0c installed?
    If you have it of 10 or above you need 9 version to be in the system still.
     
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