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Discussion in 'Feedback' started by zauliuz, Aug 12, 2017.
just remove this blood declaration feature..
cuz now.. it's ******ed...
Fish don't have voice power, sorry but life is brutal and Lineage 2 is a pvp game...
pvp or not, but this stupid war system should be changed.
I'm agree, plz remove this pvp thing, and add unicorn ! ppl should make love not war, and unicorn can help them to see the real power of love
make autostart wars right when someone don't like you when you heal/buff his enemy while you in party and doing quest or exp somewhere, or protecting your party members, or simply try to kill mobs... or just because "someone in your clan have good gear". (yes, got answer like that)
When u see a member of clan to who your clan has bloody declaration, just PR from location and let it free for him. Your problem will be fixed.
not everyone want and play for pvp. stay untagged? even then some "nagibator" can come, flag, and start killing your party. what else?.. keep 14 peoples in clan? seems logYc..
so in short.. bring back pre-god cw system.
and if possible add feature to disable that on screen/system chat messages when someone is killed.
Only option what should be changed in this system is that u should see whos being killed to trigger a clan war and kick him out.
Bcoz atm all cowardish clans put a spy in and triggers it.
it's pretty easy start wars even w/o spy.. just need some time and tank
It doesnt matter how u start it,if thats not on purpose of having a two way cw,its a cowardish way.
who ever starts a 2way cw its on purpose (interest either of 1 side or both), example: if i die to a macro afk toon to whoom i gave cw, its my interest of 2side war, if they start start by killing me its their interest(both in this case)
U didnt get my post.
I'll make it simplier.
If some clan A send u UNWANTED cw which ofc u dont want to accept.
Then the clan A do some cowardish tricks to trigger it ,u as clan member of clan B should see whos ( toon name) being killed,so u could prevent it and kick that guy out.
Atm u cant see who is being killed and u cant kick that person.
In that way u still keep that silly cw system,but yet u giving a clan B certain chance to prevent it.
Everyone wanna play on macro, so if u dont wanna trigger war, tell to ur clanmate to use hand and stop playing with macro, simple.
Edit: trigger war is not cowardish, no need to put spy or whatever u want, ppl r stupid enough to leave their char on macro, so easy to triger.
well. problem is that if someone decide force war like this, on afk macro players, you can do nothing... that happens in few seconds.
that's why need increase that limit, or just bring back old war system,
so how you call that? smart moves?
Little bit offtopic, but completely agree with St0ne. The game should provide much more info, reports to help administration.
who killed/died in a war?
clan legend: who / when did something clan related (such as changing CH npc, registering sieges, sending wars)
a simple line in clan management window when certain member logged in last time (as on friendlist)
Ontopic: triggering wars will be always part of the game, no matter how said and pathetic it, there will be always lazy macroers, like me
A solution could be to prevent unwanted wars / kills on servers with so low population to disable the auto forceattack on flagged targets when a macro is running, unless it is part of the command
@Elhii didnt I explained my idea easy enough?!
Didnt I said u CANT see a name who is being killed (multiple times in row) ,so some1 from clan admins could kick that toon out?!
Also imo amount of deaths should be 20,not 5 to trigger war.
It doesnt matter ,if its macro trigger,or spy trigger its all COWARDISH ways.
War is supposed to be an BOTH sides "agreement" not something forced,unless u go rogue and gonna pk .
@St0ne u should read what word "coward" means.. its totally opposite of what u writing here.. how can sm1 be cowardish be forcing the war? cowardish can be clans who avoid cw, not those who enforce it
Enforcing it in tricky way,by using a game failed features, is for u a right way ?!
Go and search : forcing,enforcing,unwanted words.
Its not only a cowardish way ,but also highly dishonored way.
But I understand that for 99%players is just a game.
ok. then i will be coward. whats the point of war where you will be in training dummy role and literally can't kill even their boxed iss because he just overgear you..
i didnt say its good way.. its bad.. but not cowardish in any means
but game cannot be changed it has alot of loop holes and exploits (even if those are by design)