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[11.02.2018] Community Feedback on everything

Discussion in 'Team Blog' started by CM Fragola, Feb 11, 2018 at 4:22 PM.

  1. mYzor

    mYzor User

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    Some of these sugestions make it very clear what kind of players still have hope on this game, lol.
    Just some tips from my side for those making sugestions:

    Devs, as goodwilled as they surely are, are not all mighty. Meaning, keep the corporate side in mind while making sugestions as they are the ones in charge, not the devs.
    Speaking of corporate, forget price cuts or changes that cut into their money/profit. Those suits do not like (or are not open to) change and often will only accept change, not when the ship is going under but, when their shoes get wet.
    Remember that what brought most of the problems we have today wasnt the L2Store by itself, but how they destroyed an (almost) perfet ecosystem in order to force players into that L2Store.

    Now, for real.. Stop asking for increased adena drop rates, unless you want this game to become a virtual Venezuela.
    If new/low level players cant afford to gear up, then the game needs to provide that gear in great number in order to make it worthless adena wise, so they can afford it.
     
  2. LuckyLuciano

    LuckyLuciano Read оnly

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    Well in essence that does not change what people ask. You can provide crafting packs/full items by increasing drops (but that will not happen as it requires game design change) but what Innova can do is make events focused only on r r95 armor/weapons and no junk rewards and some epics with 0.0000001% chances. You can make different categories - armor/weapon, junk - ear/ewr/elemental crystals. Make event for farming outside zones that are long forgotten and when people farm event items they would know they can get something instead of spending n hours grinding and gambling it all away on winning 20 gemstones or 5 EAR:
    -By removing exclusive/top end items you kinda eliminate top players farming it like crazy with stacked low chars.
    -Gives a chance for new players to gear up if they are willing to put up some work.
    -Item inflow in the economy will reduce prices for starting items for other new players who join later.
    -Economy will stabilize due to those items decreasing in prices, where more people can afford it as well as enchanters will buy up to enchant (short term effect)

    All events so far are focused on 2 things - spending euro in L2store and xp events which in turn again also mainly useful for already high lvl players with decent gear. What's the point of xping event for a new guy in Paulinas set?? So he can reach 99 and quit faster since he cannot do anything else?

    Not suggesting eliminating l2store events, Innova has to keep server alive somehow and feed those ego boosted "top" players, but now its absolutely clear that new players do not benefit from anything being promoted in this game.

    As for l2store prices, you know they are high when dudes from NCW come here to play because less bots, but quit because of l2store prices :D
     
  3. iGOlum

    iGOlum User

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    I quit L2 a few weeks ago but could me tell now why prices every items in grocery is 2x cheaper than on l2wiki?
     
  4. LuckyLuciano

    LuckyLuciano Read оnly

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    Hi, what was the reason or reasons you quit? Give your personal reasoning to Innova so maybe they think its not just people who are crying on forums but still keep playing :p
     
  5. yotaperm

    yotaperm User

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    coz price for selling item in grocery = 1/2 of basic price ( l2wiki )
     
  6. darthblade

    darthblade User

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    You were probably selling to dark castle owner (30% tax) also as there are 20 different servers and outdated sites, this info is not reliable.

    Back on topic:
    We have 3 currencies: euros, adena, items (or time it takes to make an item). Can't touch l2 store, more adena will not change much gear-wise as inflation follows (would help with upgrades thou, as gem r, crystals and GE could be bought "cheaper"). Only thing I see that could help new players is fixing drop/ craft. Those 0.000000 numbers have to go. I want to be able to recommend to a new player "ok, at this lvl go spoil/drop item X there, players need item X, expect average whatever number of items per hour".

    Well, the botters are gone from zones with 0.0000000001% drop... but so are the players.
     
  7. Baldus

    Baldus User

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    My two cents (I apologize for any translation errors, my English is not very good)

    PA
    I have paid PA for two accounts (main and buffer) and I am currently wondering if it is worth paying at least one. What does PA gives me?
    1. Bonus of xp and consumption vp. If I do not have the right equipment for 101+ zones, then why do I want to go to those areas?
    2. Double amount of adena? I get 4000 instead of 2000 per mob: my goal of 45 billion more and more ...
    3. Best chance to drop? with a base rate of 0.001%? if at least it were an eternal piece or helios
    4. Fishing? for what? I need 3000 baits a day ... and it's adena that I'm not going to recover
    5. Rim Kamaloka ... an instance that nobody uses
    As a solo player, I'd better play a DN 89, no PA, I do not need an iss box, and I can make more money at a lower cost.

    Population on the server
    This is a subject that requires actions from developers and Innova staff
    .
    All current players are 101+, for a new player is difficult to get party for instances, and do not even think in open field. Maybe if the instances allowed access to high lvl players (adjusting their level to the instance) and rewarding them with drops instead of the boss experience.

    The other problem has already been pointed out, after the Paulina is over, what to do?
    That requires improving the drop and the rewards so a new player can get his basic equipment. It does not have to be easy, but neither should it be an impossible task as it is now.

    What is a day in Elmoreden? login, make the instances for the xp, then look for a party for factions or login boxes to try to make about 200kk to buy a set +10 or a pve weapon in... lets say 6-8 months.. that sounds more like real life :S
    Feb 15, 2018 at 3:42 AM
    One thing i forgot.. active GMs fighting against bots.. i played 2 months in ramona when that server start... it reminds me NCWest.. bots everywhere... legit players cant do anything in that situation
     
  8. TrotTrot

    TrotTrot User

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    @CM Fragola so you've got quite some feedback already. Some more will probobably come later.

    Could you give us a write-up on what you brought to the attention of your hierarchy and what will be sent to Korea please?
     
  9. zauliuz

    zauliuz User

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    basically what we want from PA is:
    you can log it anytime (in case like non PA + PA), + maybe increase boxed accounts limit to 2 or so for non PA accounts.. i don't think it's super hard to fix frost or launcher to check and allow that..
     
  10. Siersciuch

    Siersciuch User

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    @Fragola if you asking about ideas

    1. Free Fishing for non-PA (in new chronic you have one or two quest with fishing and still not fix) but this L2store bait will be used only by PA user. All ppl can be free to fishing for exalted, elcyum if they need.
    2. Increase amount adena drop (help ppl gather adena but only those who spend time to farm) especially on places where ppl are not farm like SOA,SOH and places where you have to go with pt... for example guiliotine fortress, who is lvling there now?
    3. Stay on low lvl with full drop, cut down drop from dragons (top clans are farming and also living from dragons), and increase drop for recipe and keymats from mobs (but only a bit).
    4. If it's possible change a craft system to old or re-organise this one, this one now is almost kill craft. Also you can add a option to make a crafting packs throug blacksmith's or one of mamon. And change lving mat's for now obtains recipe is almost immposible. Hard/very hard ok no problem, but on lvl what is now?
    5. Hard one now... spoil... It's for now dead class. This chronicle help this class but only for pve/pvp. Grinding? Dead. Make him like for old time's, more item's to spoil (like 3-6 per mobs, depends on hp/lvl, for example: mobs on EV will chance to spoil 1 to 6 from list, but mobs on cementary 1-2/3 from list). Mostly keymats and recipes and mats to craft's.
    6. This will be hard one :D. GM will more show up in game :D. Mostly to check ppl who is using script's for farming (becouse if you do point 2 they show) He can even jump's between spots and check them and react immediatly for a magical button Ban Report Button :]. He can even react in siege time also (that only 2h per 2 weeks).
    7. Do not change macro system, If ppl can they will let pc go like 7days on farming offline. This is MMO (keyword: online), let how works now, it's a quite good but not perfect. You are able to farm but if you are controling situation time to time.
    8. Make possible to do a one shop offline (ppl with PA can do 2x per account, becouse u make fishing free:D). One for everyone becouse that will taste them it. Non pa will get 1 offline shop but PA will get 3 (2 from PA and also one from non pa which they can also log:)
    9. Paulina sets will be good like said @cmec1 but I think r95/99 (of course 3x120 with weapon+6 300 one SA) but for 15/30 day (you have to figure what will be good option). On 101 everyone should have own armor+weapon. And this option will be only to one character per account (maybe obtain through npc, maybe from this "Adventure Guild"?
    10. Add a more quest, like was a old l2. Farming monster = quest items which you can trade to mat's (which will help with craft) to all zones (solo/pt) but of course pt zone will have a better rewards?

    11. For now all.

    12. Btw, maybe make zaken 90 and freya 95 like is on korea (or 95 to zaken, 90 to freya... dont remember)

    13. Also will be good idea to add reward some GE 1/3 or 5 to some quest's of course with low ratio (but no like 1%:p)

    14. Make a shirt+10 tradeable

    15. Also is a problem with gap between top players and newbi (enchant). PPl with weapon +3 have a problem to find pt. It's only a idea to maybe change a bit system.
    15.1 First option. Enchanting after +4 to +7 after fail (with bless) will drop enchant for 1.
    15.2 2nd option. Make safe enchant to +5/6
    15.3 And this option is not for me :p. And maybe for bless weapon's only this two options. Or some1 got better idea how to improve this
     
    Last edited: Feb 15, 2018 at 11:52 AM
  11. tabelata

    tabelata User

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    my eyes are bleeding
     
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  12. Yakawa

    Yakawa User

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    @Siersciuch you will be better off going back to that private server you are describing we don't want this ****. And some we even have too..
     
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  13. Siersciuch

    Siersciuch User

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    @Yakawa i am not playing o priv when god lunch. This topic is about idea, If one from any this idea(not mine, from all in this topic) will be upload I will be suprised. Some my ideas is repeated so your post are not only to me I quess. If you want share write what is good or not and why. I dont know, maybe this idea to cut % drop from dragons will hurt you.
     
  14. BeFair

    BeFair User

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    why u wanna cut income from dragons if its already down to nothing , its only worth becouse of the 0,0000000000000000000000000000000000000000000000000000014% chance to get a dragon weapon ( and ofc to make it that the enemy dont get one)
     
  15. xXGuliverXx

    xXGuliverXx User

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    I don't expect any changes which can attract more new players, because if they gone be made inova team will make it fir PA users as it's now with balathus academy. So there are nit point to dream about better times in server, because they do everything to kill it.
     
  16. darthblade

    darthblade User

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    I see people suggesting increase adena "drops". It doesn't take an economics degree to know it's not gonna to help. The prices would adjust within 3 days tops.

    Enchanting- again, fixed by crafting/ drops (item/ part drops, not "adena drops"). If you can get gear easier, you can also afford to try overenchanting and burn a couple items before start to invest into save cards.
     
  17. Siersciuch

    Siersciuch User

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    Nah, I think dragon weapon/claw should be increase chance a bit. Since server start how many dragon weapon drops from dragons? I mean eternal/helios pack or full item. Nerf chance from dragon and increase chance to drop keymats/recipe from mobs/add to quest to let ppl just grind. At this moment only way to obtain eternal are few instance and epics. From where newbi should get R99? Pray for drop from baylor or cc?

    And about adena... For grinding (for example cementary) you will burn more adena (for ss/bss) as you can take from mobs, sic! Increase but wisely.
     
  18. mucea

    mucea User

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    Why the **** should they increase chance for dragon wpn/claw?Dragons drop enough stuff
     
  19. CM Fragola

    CM Fragola Innova Group

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    Yes, we are done with Valentine's day events, so I'll take time to read everything and reply here.
     
  20. andrius3022

    andrius3022 User

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