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from korea with love:

Discussion in 'Archive 2.0' started by edirne, Jun 4, 2018.

  1. SK111

    SK111 Banned

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    Those stats mean nothing because of this
    aka 1 per event 2 per event 3 per event.

    I guess core ppl are lucky. Imagine yourself on ncwest with 1 per event split between 3 servers

    I read someone in korea spent 400 usd to get a kaliel desire :3385:

    Can we please organize a charter for all those loosers to a vegas casino so we can finally end up with this story?
     
  2. Lillim

    Lillim User

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    hmm i don't see any solve here to play just PVE you need near 700 euro and for PVP its like x 3 or more :p
    1. armor minimum +8 10b - +-100Euro
    2. weapon minimum +10 blessed r99 or +12+r95 7b-10b - +-80 Euro
    3. longin 6b - 60Euro
    4. brooch min 5 slot 1 bilion + min lvl 4 javels x5 - 25b +- 250 Euro
    5. abundance talisman minimum lvl 1 9b - 90 Euro
    6. cheap Epic set 8 bilion - 80 Euro
    7. sayha talisman + venir min 12 loew version 5b - 50 euro
    8. dye 1.5b - 15 euro
    9. shirt +7 - 2 bilion - 20 euro
    from l2 you can get only exalted cloak and tiara + rune stone if you lucky... and in one year play you collect adena for one item maybe for 3 bilion, and i can ask now how much young plyers play in one game now? i think less than half year :p and they change game to other :p


     
    Last edited: Jun 5, 2018
  3. LangleyQueen

    LangleyQueen User

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    These are some lovely chances. Everybody knows/knew the chances were low, but seeing that in real numbers is scary as hell. ANd yes, even the chances will take a big decrease duo to the "no more than X items system".
    Think compound from 4 to 5 = 7% BUUUT 3 people already made it that day, and that was the "Limit"...your 7% will be 0.
     
  4. UgahBugah

    UgahBugah User

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    Speaking of guides and newcomers, I'm a bit disappointed with the guides posted for the contest. The guides are supposed to be for newcomers and not for players that already have all the end game gear and most likely they don't need a guide at that point.

    I'm not really a newcomer, I've have played the game until a few years ago but when I look at those guides and I see so many items listed, I have no idea what are those and where they come from. I imagine a lot of times they come from l2 store but it's not always the case.

    Let me explain it a bit. When I left the game we had only one talisman, it was the one you could evolve into longing or insanity, and some temporary ones from forts. I also remembered that some talismans didn't stack with others and at this point is not very clear which one doesn't go with which one, as some descriptions are confusing when reading them. Aside from this, no idea where the others come from or how to make them. Belts and shirts, no idea where most of them come from or what's the purpose of most of them. In the past we had simple items, belts or shirts from olympiad or bosses like octavis, or even from Raina. Now I try to find info about the new ones and there isn't much, and more than that, I don't know the order to get them and the importance of them as I don't see the purpose of some of them. Looking at some videos posted around here I see players with almost full bar of shirts and items and this make me even more confused. Same with bracelets or agathions. I only knew that agathions were as decorative purposes and some were for teleport purposes. I see so many listed in those threads that makes me even more confused. In fact I didn't know how to equip my fairy one until I got a reward from a npc in Aden, which 15 days bracelet. Asking around people said go buy one from AH it's cheap. In fact you can buy one from npc, so even active players don't know. I'm also wondering if they can hold more agathions. I think I managed to undertand brooch system, because of the npc rewards I got. Cloaks are also confusing.

    The point is that if I'm so confused, imagine a newcomer. When you make a guide don't make it for end game players, it's really defeating the purpose of it. I don't say to make it for total beginers but put some intermediate steps or link, to make people understand how to progress, not just to insert a visa and buy everything from others.
     
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  5. SK111

    SK111 Banned

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    There's one point which I really don't understand.
    I saw the last siege on core. To be optimistic there were 150 players in there. Optimistically speaking. There were no more than 100.
    A normal siege on skelth is 400 ppl. Now the thing that i don't understand is why on earth this was a popular game and now is a game for 150 ppl (cough ehm 100)?
    It's like they don't want to earn money. We all know how much an item is worth on a private server. This is becoming enbarassing.
    You can't charge +1500% on every item and hope to be still in business by the end of the year.

    Thanks God skelth is well managed.
     
  6. neologic

    neologic User

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    The law in Europe its the same for Lotery, and random chances. They are forced to do publish the chances of all games randoms who cost money, dont care if its lotery, Tarots etc. But Innova, NcSoft dont care. We should just complaint this, and they will be forced to do public this information, because if they still want win money, they should respect the laws too. But they think L2 its a online game and no1 know that, but its the same for Online Roulettes, Casinos etc
     
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  7. UgahBugah

    UgahBugah User

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    Note there, when real money are required, and that's saying everything.

    These are F2P games and it's considered that you're not forced to advance through game by paying real money or gambling your way through it with real money. Their items obtained after gambling are vapor-worthy outside these games, at least that's what their user agreement is saying. They worth no real money, excluding black market which is illegal, and not required to play the game. Look at US. Online gambling is illegal there in quite a few states, yet plenty of similar online games or even more aggressive ones, mostly on smartphones, exist the same as L2. Only in extreme cases they had to charge some of the companies, when gambling real money to obtain coins was required to play or advance through those games.

    The Chinese law is different. Every publisher is required to make public the content, the quantity of obtained items, the rates, of boxes that are available through their website or game shop, regardless that the game is F2P and you require no money to advance. You're not forced to pay money to play Dota2 or LoL but the things you buy, which might not worth anything outside their game, are required to list detailed info if it's a random loot box. Those games are not required to do such things outside of China.

    Don't get your hopes up, there is nothing you can do.
     
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  8. neologic

    neologic User

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    Men check laws from your country, but in mostly countrys of Europe all companys, are forces tu publish the rates of random games, lotery and something like that, if you want i can send you a screenshot of the regulations.
    I agree with you, no one put a gun in your head to play on this, but its the same for Lotery, no one force you to play, but THEY are forced to pusblish the rates, look at webpage of lotery in your country or check the reverse lotery ticket, this is not just a coincidence. Im sure 100% about that.


    Another thing is that no one wastes their time in reporting it, but do not try to convince me, with your defeatist attitude. Im sure about what im saying, and just want to warn about this to staff. (Irony mode ON) and maybe, once in their life, they decide to do things right :Thumbsup:
     
  9. UgahBugah

    UgahBugah User

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    I think that's your little mistake there, you already put these games in the same category as gambling. These f2p games lack certain regulations and from what I read they do not require a gambling license. This is why it's not the same thing. The law has to make it more clear, so for now I think these games are "safe" until further regulations. There is indeed the factor that nobody is forcing you to buy but on the other hand, from my point of view, they do resemble gambling, abuse it, and it can be addictive for some people, leading to irrational expenses or even more.

    I looked at the official lottery page and nothing about any rates aside what's the prizes, even on the new updated GDPR page, where they say you've the right to request transparency and info if you're a customer, but I'm not a customer since I never gamble. But no, I could never buy a ticket online because only authorized centers can do that, first of all because it's forbidden for people under 18 (need your ID) and because of other strict regulations.

    Anyway, back to the initial idea. Because some online games lack certain regulations and are allowed to continue, here is where Netherlands and later Belgium stepped in. They think that these loot boxes resembles gambling or betting, no matter that you paid real money or not, and they need to be regulated. Visible results would be publishing rates as in the pic from this thread and probably making these games only for age 18 or more. Until this spreads further, making it EU wide or European wide, I don't see any changes.
     
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  10. Hax

    Hax User

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    every serious lottery page has their chances displayed lol

    Lootboxes will be considered gambling soon. It just takes time because the EU needs to decide on guidelines and the countries need time to form their laws which then again need time to become effective.
    This is all a new topic and more and more games show their rates already
     
  11. UgahBugah

    UgahBugah User

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    I checked some "serious" lottery pages from EU. Some that display it's only for one or two of their games, not all, and others none at all. I don't think anyone is forcing them to do that or they will probably disclosure their info only to paying customers. Anyway, it doesn't matter at all, that's not the point as this and other games like this one don't fall into this category.

    I suppose at some point it will spread because they need to do something about it, some publishers abuse it more and more. So far this Netherlands and Belgium subject was new more than half year ago, therefore I think soon is a relative term here. Probably another half year or more. This issue needs to be dealt with carefully and I think EU has other more important things right now. So far I can tell you that game publishers within EU like Gameforge (German publisher - Aion EU, Tera EU and so on) have not moved a finger in this direction and it doesn't seem like they will do anything anytime soon, and there are lots of players who wants to see their business closed for some reason.

    More and more games show their rates where they are forced to. I do play one of them from time to time and they do that only in China.
     
  12. mYzor

    mYzor User

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    I find it wierd that some people still have hope that politics and laws will magically fix the lootbox trend.
    Politics.. that are known for having strong & good values, being goodwilled and competent at their job and their laws that are flawless and ever quick to adapt. /s
    If only there were people capable of forcing the change in gaming.. You know.. Enough people that have just enough of a spine to ignore and stay away from games with such "mechanics"..
    But hey, we have free games. Thats a good thing!
     
  13. UgahBugah

    UgahBugah User

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    That is indeed what will happen. I've mentioned in a post before this one, visible effects might be having these games rated 18+ and visibility of drop rates. Nobody should expect these trends to go away. Governments want them regulated because they want more money, more taxes. On top of that there is the issue with developing an addictive behavior and irresponsible spending in young people, this is why we might see that change, as gambling is already for 18+ in many countries.
     
  14. mYzor

    mYzor User

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    Amen.

    This has always been a thing. That's how subscription based games made a living in the past.
    Getting people hooked to the game in a way where even if they reach the point that they no longer want to play, they cant stop because of all the effort and time they had put in the game already.
    This doesnt affect just young people. It doesnt affect just the weak minded (more susceptible to gambling). It affects everyone as "man is a creature of habit".

    Again, does making a game 18+ or adding a special rating to a game that has "microtransactions" in reality change anything?
    Lets go back to the young folk argument:
    Do you have any idea of how many parents buy games for their kids (directly or just handing over the money for their kids to spend) while being completely clueless of what those games are?
    Hell, how many parents buy games for their kids with the following mindset?
    "Here, take this money and go buy some games. Leave me alone, im tired. I'll call you when is time to take a pic for instagr.. when its time for dinner!"

    I feel like people in general need to be more responsible for what they do.
     
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  15. UgahBugah

    UgahBugah User

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    And corporations would blame it on irresponsible parents and just like that they are safe. We underestimate how much blame can be passed around, legally speaking, as none wants to deal with this.

    Anyway, instead of focusing on things like loot boxes and wishful thinking of them going away some day, I think other things might interest people around. Like I said, EU is busy with other things.
     
  16. Hax

    Hax User

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    just because ppl need to be more responsible by themselves, doesnt mean they should be left alone because addiction to such things are known "diseases" and things which the government even helps to fight against (therapy etc.).
    This is why this will end up sooner or later regulated by law.
    Korea was forced to do it already and the trend in germany is the same.

    In Germany all Lottery pages etc. need to display rates afaik.
     
  17. mYzor

    mYzor User

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    Im not trying to be an ahole for the sake of being an ahole. Yes, this stuff needs to be regulated since there are alot of people that are being exploited to the bone out there.
    What im trying to get at is.. There are alot of "gamers" out there that are being exloited, they know they are being exploited and continue to play those games, therefore ,continuing to get exploited.
    When you get to the point that you know you're addicted to something (anything) and you do squat to at the very least try to change that situation, then what are you expecting to happen?
    (Assuming that most people can access a psychologist. Or are we still at a time where going to the psychologist means you're batshit crazy?)
    Governmental laws and help are a great thing but at the same time people need to have something resembling self awareness and will to act.
    Simply because laws (leaving politics aside) are static walls. Worse than that, they are walls that need specialized guards that take time to set up and meanwhile these scumbags will find ways around those walls.
     
  18. Hax

    Hax User

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    if it was this simple, we wouldnt have any kind of serious addiction. I understand your point, but I think you see addictions a bit too lightly. Some people are not even aware for a long time. Monetizing it is just wrong.
     
  19. mYzor

    mYzor User

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    Im not taking them lightly. Its just that i tend to divide addicted people in 2 separate groups:
    1: The ones that know that they are addicted.
    2: The ones that are addicted and dont realize it.(too far gone, so to say).

    Laws and legislation will help (hopefully) reduce the number of people in both groups and hopefully (again) with enough measures, people in #2 will go to #1.
    After that, its up to the people to seek help (family, friends, professionals, w/e). Not because someone or the government says they need help, but because they have to get help in order to beat that addiction. (w/e that addiction is)
    If they cant understand how serious an addiction is (on most cases because of a stage of denial), then it become seriously hard to help them.
    People need to understand that beating an addiction is no easy task, even with help from professionals, friends and family (best scenario).



    As for the last part, yes i agree. Shame the business side doesnt seem to give a damn about ehics, morals and so on.
    What makes you think i take addictions lightly is the fact that for the people that know they are addicted (and those that are against these types of games but still play them, therefore willingly serving as a pawn for creating and monitizing addiction of themselves or others) i have zero respect.
    If everyone that is against such practices would stay away from the games that have them, maybe (just maybe) enough games would flop and gaming would start to change.
     
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  20. Padj1l

    Padj1l User

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    Let's cut the **** about addiction, there are laws and controls for this kind of stuff because if there are not what happens is borderline scam, aka controlling the number of items that can spawn without disclosing it to the customers. So far so good for innova, tho hopefully it's gonna come to an end soon enough. As we saw, korea had to release rates.
     
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