I know, was just responding that r110 weapons are not even close to dragon weapons but rather overall ok upgrade from r99 but for a high price.
https://4r4m.com/en/effects-spirit-stone-for-r110-weapon/ I'm saying about this (the new augment stones for weapons): p. atk: 1% / 2% / 3% / 4% power p. crit. atk. skills: 2% / 4% / 6% / 8% / 10% / 17% / 20% And while you might get 50% more p.atk (which is maybe 21% more damage), soulshot bonus 11% takes this down to 10% difference.
You are doing wrong comparison. Ask yourself how much better is r110 +16 than r99+18 for the price you are paying. Because from what I see you get 15% more base p.attack and 4+3% bonus p.attack from augment/enhancement and 5% skill power and 150 attribute extra. That's it and price for this is 150bil + augment costs and literally augment and 150 attribute is where the real boost is. Its good if you have all other items and spare adena and it does reduce the gap with dragon weapons slightly but it does not make it anywhere close to dragon weapon considering all the bonuses.
I like that dagger needs like 5-6 stabs to kill a mage while a mage throws the tornado crit for double the hp of the dagger. I wonder how many years it will take for NC to balance this game.
The other game SuperM killed me in 2 hits (1 took all my MP and 2nd killed me) inside oly. The 2nd hit was 485k damage if I remember well. I guess both have a lot of damage potential, archer should have a lot of damage potential also (I remember when I went vs candy and he took my full mp in 4s when he open all), just that I feel archer is easier to get without protections after the flash tanza dispa shirt cele flash etc. combo is out (first 1 min, 1 min 20), while dagger has always fake death to wait for cooldown on phantomize.