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(15.07-22.07) Limited Offer: Special Packs for Rebellion and Ninja

Discussion in 'Shop Updates' started by Ragnarok Online Prime, Jul 15, 2026 at 5:50 AM.

  1. Ragnarok Online Prime

    Ragnarok Online Prime Innova Group

    Joined:
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    From 15.07 to 22.07, you will have the exclusive opportunity to get your hands on the Special Packs for Rebellion and Ninja in 4game launcher.


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    Rebel Pocket Watch
    A pocket watch. Its internal mechanisms are always perfectly synchronized so that no mission is ever compromised due to lateness.
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    Physical damage against all size monsters +10%.
    Damage taken from Player characters -5%.
    Immunity to [Silence] status.
    If [Fallen Angel] level 1, [Anti Material Blast] cooldown -5 sec., [Rich's Coin] cooldown -3 sec.
    When [Platinum Altar] reaches LV 5, Cast Delay -15%.
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    Class: Headgear
    Defense: 2
    Location: Middle
    Weight: 10
    Required Level: 100
    Job: All Jobs

    Number of slots: 0
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    Juggernaut
    Sturdy boots ready for any challenges and twists of fate. Your most reliable companion for action-packed adventure days.
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    Max HP +3%, Max SP +3%.

    Allows to use [Improve Concentration] (lv 1).
    Cooldown of [Rich's Coin] -3 sec.

    [If refine level is +5 or higher, additionally:]
    Max HP +7%, Max SP +7%.

    [If refine level is +7 or higher, additionally:]
    Max HP +10%, Max SP +10%.

    If [Fallen Angel] is learned, ASPD +20%, SP cost of [Fire Dance] -20.

    When [Anti Material Blast] reaches LV 5,100% of DEF of all race monsters is ignored. Also, using [God's Hammer] triggers [Rich's Coin] level 1.

    For every level of [Vanishing Buster], its Fixed Cast Time -20% (capped at -100%) and its damage +60%.

    For every level of [Fire Rain], physical damage against normal, boss and guardian monsters +4%, [Fire Rain] damage +50%.

    For every level of [Howling Mine], cooldown of skills -8% and damage of [Howling Mine] +40%.
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    Class: Footwear
    Defense: 12
    Weight: 40
    Required Level: 100
    Job: All

    Number of slots: 0
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    Rebellion's Scarf
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    Physical damage to normal, boss and guardian monsters +5%.
    ASPD + 2% per level of [Mass Spiral] known.
    Variable casting time -10%.
    Cast delay of skills -1% per level of [Fire Rain] known.
    Cooldown of [Hit Barrel] -4 seconds per level of [Shattering Storm] known.
    Cooldown of [Shattering Storm] -0.1 seconds per level of [Shattering Storm] known.
    Critical damage +3% per level of [Dragon Tail] known.
    Damage of [Fire Rain] +5% per level of [Fire Rain] known.
    Damage of [Mass Spiral] +5% per level of [Mass Spiral] known.
    Damage of [Quick Draw Shot] +5% per level of [Eternal Chain] known.
    Damage of [Shattering Storm] +10% per level of [Shattering Storm] known.
    SP cost of [Fire Dance] -5.
    SP cost of [Fire Rain] -4 per level of [Fire Rain] known.
    SP cost of [Mass Spiral] -2 per level of [Mass Spiral] known.
    If [Dragon Tail is learnt, adds a 100% chance of buffing the user for 50 seconds when using [Crimson Marker]: per every level of [Dragon Tail] known adds a 1% chance of casting [Dragon Tail] on the target when performing a physical attack. Requires Grenade Launcher equipped.
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    Class: Accessory
    Weight: 40
    Requires Level: 100
    Usable By: All Jobs

    Number of slots: 1
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    Great Shinobi Sash
    This belt once belonged to a legendary ninjutsu master. It emits a mysterious glow of an advanced emblem and seems to conceal powerful magic within.
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    Magic damage +5%.
    Cast Delay -5%.
    ASPD +5%.
    For every level of [Flaming Petals], damage of [Exploding Dragon] +10%.
    For every level of [Freezing Spear], damage of [Snow Flake Draft] +20%.
    For every level of [Wind Blade], damage of [First Wind] +10%.
    Magic damage against Shadow property monsters increases by 4% for every level of [Illusion-Bewitch], [Illusion-Death], and [Illusion-Shock] learned.
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    Class: Accessory
    Defense: 60
    Weight: 10
    Required Level: 100
    Job: All

    Number of slots: 1
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    Demonic Sphere
    The full power of a demon is sealed within this sphere. Powerful enchantments safely restrain the evil hidden inside, but preserve and even amplify the power granted by this entity.
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    STR +5, AGI +5, VIT +5.
    Physical damage to normal, boss and guardian monsters +5%.

    When [Illusion - Shadow] reaches LV 5, increases [Throw Huuma Shuriken] damage by 2% and [Swirling Petal] damage by 1% for every 4 base levels.
    When [Illusion - Shock] reaches LV 5, SP cost of [Swirling Petal] -10, [Swirling Petal] cooldown -0.1 sec.
    When [Rapid Throw] reaches LV 10, restores 1% of physical damage inflicted on enemies as HP.
    When [Pure Soul] reaches LV 5, every successful attack additionally restores 2 SP, [16th Night] cooldown -25 sec.
    When [Soul Cutter] reaches LV 5, [Swirling Petal] Cast Time -50%.
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    Class: Accessory
    Defense: 0
    Weight: 10
    Required Level: 100
    Job: All Jobs

    Number of slots: 1
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    Blue Ninja Mask
    An essential item in the wardrobe of anyone wishing to protect themselves from icy breezes, the night chill, and generally any hardships that may lurk on the road.
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    Short-ranged physical damage +5%.
    When equipped by Ninja jobs, long-ranged physical damage +10%, magic damage +10%.
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    Class: Headgear
    Defense: 0
    Location: Lower
    Weight: 1
    Required Level: 1
    Job: All

    Number of slots: 0