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Class system balance

Discussion in 'Feedback Archive' started by Cheers, Oct 19, 2012.

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What do you think about these balance measures?

  1. These measures look sensible

    17 vote(s)
    34.0%
  2. These measures are somewhat sensible

    18 vote(s)
    36.0%
  3. These measures are unacceptable

    13 vote(s)
    26.0%
  4. Other (feel free to expand on your ideas on the matter here in this thread)

    2 vote(s)
    4.0%
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  1. An7yk

    An7yk User

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    -improve puma cry, not so much tyrr use this cry ... maybe add increase pvp damage or some, most use ogre cry
    -give eruption enchant for success rate of shock
    -improve feohs dmg on rb, decrease their dmg on pvp, increase feoh's pdef, because it is crazy, he can kill me on few hits or i can kill him :d or just decrease m.critical dmg in pvp ... no more hit for 40 000 to fullbuff! ... fight with others classes are more longer/ballanced
    fix tank's blocked status, every hit to tank i see title blocked + dmg ( but dmg are not reduced or blocked! with skills "ignore shields" ), when tank disarm shield, the title "blocked" disappears and dmg are same :d
    - decrease effect of ultimate evasion, because if i attack bowman w/o ue, i have 99% succes rate of hit, when he use, i have 1% succes rate :d and this ue have 3x longer duration than my giant barrier and i must use gb only if iam almost dead :d
    dagger's 60% its "ok"
    - delete rolling thunder, only waste sp and mp or give some useful effect
    - give sanction for healers with heavy, decrease effect of heal amount or longer reuse or something
     
    Last edited by a moderator: Jan 4, 2013
  2. Sindeya

    Sindeya User

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    tyrr is kinda best oly farmer there can be at the moment, it doesn't need:
    - pvp dmg token
    - more stuns
    - higher m def
    - to hit more often on tanks without geting atks blocked
    - longer lasting celestial
    - healers to use light/robe to kill something.
     
  3. Novirae

    Novirae User

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    guys really. stop qqing about healers in heavy. wanna us to use robe? ok. no problemo. then prevent tyrrs/daggers/yuls from hitting us for 10k+ even when we're in hvy + knight.
     
  4. AquaMarine

    AquaMarine User

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    a robe user is crying obout geting hits from heavy dd clases ?
    if healer is not 1 shoted/stuned it imposible to kill it and yet u r crying obout it ?
    or even beter class what shoold heal and debuff a bit can easy kill oponents on oly( not random healers) in heavy whith pet and self heals is normal ?
     
  5. Estemy

    Estemy User

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    i have been dismayed that healers are best in heavy since the start of god update. noone in ncsoft cared. so when i finally give in and buy and put stones on my r99 heavy set i have to start all over again with robe? u better be f-ing kidding me! do you have any idea what it costs to make another set with full attributes to +6? i'd rather quit the game than start all over again.
    i agree that it is the right thing to do to make healers wear robe again, but this step is far too late and now comes with the cost of half the server quitting (because another idiotic idea of ncsoft is that a party in god is best with 2 healers, now that's perhaps where we should start in the first place!). set is everything a player has in this game, if that becomes worthless (and if i cant use half the skills in heavy the set is worthless) and cant even be sold because it's bound....well the value of healers will go down as well.
     
  6. AquaMarine

    AquaMarine User

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    no 1 forced u to use heavy ..........game balance isnt good at all
    but since u do not have mastery on heavy armor its not ncsoft falt that u found beter to use it on pvp/oly
    anyway if all they says come true in livindor ur problem will be 1n of the last u shold warry obout ( as i herd they will make pbtaining unbound scrolss much easer too)
     
  7. An7yk

    An7yk User

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    i said only more penalty for healers with heavy, because healer in heavy with max castint speed is immortal! its crazy if in pvp 7v7 whole party must hunt only this immortal healer ... god forbid one party with two this healers :d
    check aslan in oly, he can kill iss on two hit but healer with same armor kill aslan like a boss !

    and this is not discus forum and need new thread ( maybe is here ? ) . i understand healers, they don't wanna lose immortality :d
    and you have heavy? why you buy heavy and make +6 + 3x120 if you dont have heavy mastery? are you mad??? :p ;) :d
     
  8. Doomcio

    Doomcio User

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    its impossible to play as a healer in robe in actuall god chronicle. even a tank 95 will hit 99 robe healer for 4-5k. stacked dagger hitting healer with heavy + 2hand for 45k. now archer with mind will hit him for 50k. but so far still dont understand this drama about healers with heavy. in 7v7 dosent mather if he is in heavy or robe, he will die anyway with debuffs, and properly focus.
     
  9. An7yk

    An7yk User

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    doomcio i expect your response, because i know, this is true ... healer in robe is too weak, but in heavy too strong ... try light armor! :d btw me like tyrr get sometime too hit from feohs for 30k ... so increase my m.def :p

    i have only idea lower casting speed in heavy ... he can't get hit for 40k from archer in heavy and simultaneously are not little immortal :) but maybe iam too weak :d
     
  10. Obsess

    Obsess User

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    dude, you can't talk about class balance until you reach level 99. reach level 99 on your tyrr , then start talking about class balance. below 90-98 tyr is weak. 99(with skills enchanted) - strong . that's how it is.
     
  11. DeepBlue

    DeepBlue User

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    guys this is not a discussion section, please keep your posts to feedback about the opening post only and take your discussions to the appropriate sections of the forum.

    regards.
     
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