Hello Guys İ wasnt home 45 days so i log in now but i failed 10 times i got this crash. Charakter name is Amaymon Version: EP30_Global,BLS,V2110409,110 BuildDate: Mon Jul 17 1155 2017 Time: 2017.8.23 1008 [GTick=2549,LGTicks=2465] PosCode: 147146:25716:-2013 ZoneName: OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0 CPU: AuthenticAMD AMD A10-5700 APU with Radeon(tm) HD Graphics @ 3395 MHz RAM: 8150MB RAM CPUInfo: 4,2,4,1 Memory: 316489KB Video: NVIDIA GeForce GTX 650 (7866), DX v4.9r904 Option: 1920x1080FMW0_H0A0__ VideoResources: 72 MB MAC: 80-1F-02-87-FB-B3 LANG: ENGLISH IME: ??? Error: The system file may have been damaged. After ending the game, please check the file using the Lineage II auto update.(Bad name index -44/2022) History: ULinkerLoad<<FName <+ (LinkerLoad Transient.LinkerLoad 56132238)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <+ (Engine.Mesh Branch2.br_aga_valakas_07 NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateFirstMeshComponent <- AActor::UpdateFirstMeshComponent <- APawn::SetAgathion <- ProcessCubicNAgathion <- CIPacket <- UNetworkHandler::Tick <+ Function Name=CIPacket <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Hi, Check your client with check4game utility (https://eu.4gameforum.com/threads/5439/): clean trash and check on files.cinn. Repair game on site if needed.